The Switch promises to bring console-sized games with you anywhere, and that's a really appealing thing to think about. There are tons of games that could work as time-wasters on the go. Which one would like to see may its way onto the Switch?
My immediate answer is Diablo III. I've been meaning to play some of it for a long time, but I only have the PC version, and I had to stop playing it because the mouse controls kind of started messing with my wrists, and then other things got in the way, and… anyway, it's been a while since I've played it. And I think a portable version of the game would be killer! Even without the online features, it offers ton of stuff for players to do, and it works really well as something to play while you're out doing stuff like doctor's appointments. Put on some music or a podcast and just kill some demons!
What's yours? Skyrim? GTAV? Something more obscure? Let us know in the comments.
We've known of a while that The Legend of Zelda: Breath of the Wild would have Amiibo-based bonuses, such as the Wolf Link Amiibo offering the chance to summon the creature/hero of time in-game. But what exactly do the game's own Amiibo do?
Nintendo recently revealed just that, and the bonuses are bit… underwhelming. Each of the game's five Amiibo will offer a different, random number of bonuses, and other, more rare bonuses.
Link (Archer): Fish and meat, and possibly a bow or arrow. Link (Rider): Mushrooms, a weapon, and possibly a horse item. Zelda: Plants, and possibly a shield. Guardian: Metal boxes "containing useful items," possibly ancient parts. Bokoblin: Meat, and possibly a club.
Additionally, other kinds of Amiibo (Nintendo didn't clarify if this means all Amiibo or just a select few) will grant additional meat or fish.
Development of the Uncharted film seems to be moving along in fits and starts. It's on hold, but not dead. Its script is complete, and writer Joe Carnahan (known for Narc, The A-Team remake, and The Grey) had mentioned in interviews that he's received great feedback on it. Except from series developer Naughty Dog, that is.
A couple of days ago, Naughty Dog writer Neil Druckmann stated in a tweet that "No one at Naughty Dog has read the script" of the film.
No one at Naughty Dog has read the script. No idea what the movie is about let alone its tone. https://t.co/lc64Pevqyk
This was in response to Carnahan saying the film would retain what he saw the game's "foul-mouthed" dialogue. "I definitely didn't write it as a 'PG-13' movie, I wrote it the way that movie should be written," Carnahan said to ComingSoon.net.
Speaking to Collider, Carnahan has also said that "it was important" he get the approval of previous series writer Amy Hennig and Nathan Drake actor Nolan North. However, his statement about whether Naughty Dog left a lot of room for doubt. "What I've heard is the Naughty Dog guys are really happy with it," Carnahan said. "But who knows?" It's important to note this is a transcription of a spoken interview, but this still does not lend the statement a lot of confidence.
Seeing this, Druckmann once again stated Naughty Dog "knows nothing" about the film on Twitter.
A recent quote from the writer of the Uncharted film. We know nothing about the film. Wish he'd stop implying that he has our support. pic.twitter.com/He1AHK53TI
Our Take Assuming what Druckmann's saying is true, (and we have no reason to believe it's not), it strikes me as strange for Carnahan to say something implying the film has Naughty Dog's support, then immediately follow it up "Who knows?" Maybe it's something he heard from someone else? But if they're not collaborating with the team who made the material they're working off of, it may not bode well for the film capturing what made the games so popular.
Rogue One: A Star Wars Story had a number of beautifully-rendered CGI scenes which helped set the stage for its conflict and helped make its worlds feel more realistic. One way the team at ILM London (who helped developed those scenes) made them look so good: using a Vive controller strapped to an iPad.
In a recent BBC Click video, computer graphics supervisor Steve Ellis talks about how involved director Gareth Edwards "shot" these scenes by taking the makeshift contraption and moving it around a room. The video also delves into other ways the CGI was built, such as looking at real-world nuclear explosions to help make the ones in the film more authentic. You can watch the video below.
Update 2/25/17: Evidence of a new character's inclusion has shown up within the game client itself. In the PC-only Public Test Realm, the Numbani map has been altered. Doomfists' gauntlet, which was housed within the payload, seems to have been stolen, with signs of a break-in. Additionally, the airport (which was the attacking team's starting area) shows the same signs of struggle the previous photos did. All of this seems to point to Doomfist, or someone related to him, being the next hero to join the roster.
Original Story: What looks to be the second tease regarding an upcoming Overwatch character has just hit Overwatch social feeds. An image of a devastated Numbani airport, complete with a smashed, busted up, (and often probed for "secret info") flight board.
Blizzard's message with the image is as follows:
[BREAKING] OR15 defense units destroyed in confrontation with unidentified attacker at Numbani airport. No civilian casualties reported.
The "OR15" defense robots apparently failed to hold the line, with the central bot being seemingly flattened and pummeled into the rock wall. The first tease earlier this week that gave us the character of Efi Oladele mentions these OR15 defense bots explicitly, noting it is her dream to create something that keeps us safe like them.
Our Take While the battering and pummeling may strongly suggest that Doomfist may have a role in this attack and is still the next hero on deck, I think the narrative is coming together more clearly now. Oladele will clearly be dismayed by the results of this massive attack, and dedicate herself to creating a defense robot that will NEVER let people down. That's a good of a guess as any right now, right? We'll see what develops as Blizzard keeps peeling away the layers as it teases a new Overwatch addition.
As Splits, regionals, and other qualifying tournaments come continue this weekend, we should also be in for some great fighting game shooter action, as well as some more high-minded looks at the future. Also, Battlerite!
If you're looking for less eSports and more high-minded commentary, Kill Screen is having their Versions conference this weekend, taking a look at the future of Virtual Reality all this weekend. (Stream and Schedule)
After last week's America's Winter Playoffs, the Asia-Pacific playoffs for the HCT in Hearthstone will take place this weekend starting tonight at around 8pm and will determine who will move on the March's $250,000 Winter Championship. (Stream / Schedule)
The Super Smash Bros. Community is having to big tournaments this weekend: First, the second annual Frostbite Tournament, which will host Super Smash Bros. For Wii U exclusively (Stream / Schedule) and Tampa Never Sleeps 7, which will have both For Wii U and Melee, as well as a number of other fighting game tournaments. (Stream 1 / Stream 2 / Schedule)
In other fighting game event news, we have the Cannes Winter Clash 2017 (Streams / Schedule) and Naptown City Clutch VI (Stream 1 / Stream 2 / Stream 3 / Schedule), both of which will be hosting tournaments for Street Fighter V, Mortal Kombat X, Guilty Gear Xrd, The King of Fighters XIV, and more.
Battlerite seems to be building some momentum in the competitive space, as the Enter The Arena tournament hopes to provide some high-level play for the top-down shooter/MOBA hybrid. (Stream / Schedule)
Smite's own split series continues this weekend, which will offer teams a chance to prove themselves in the Spring Finals Event. Matches begin at 12pm Central (Stream).
After months of qualfiers and playoffs rounds, the Overwatch Oceanic Summer Series concludes this weekend, and will determine who the best team in the Southern hemisphere is. (Stream / Schedule)
Following last week's qualifiers in London, this week's round of Halo 5: Guardians World Championship Qualifiers will take place in Mexico City, offering a $20,000 prize pool and an invitation to compete in the world finals. (Stream / Schedule)
That's it for this weekend! If we missed something you're interested in, let us know in the comments below, and have a great weekend!
As seen in the video below, players can obtain four different Mario-themed costumes to wear: Mario himself, Luigi, Peach, and Toad. Each provides its own unique buff when worn, as detailed below.
Mario – running speed boost
Luigi – fishing boost
Peach – become friends with other characters faster
Toad – stamina recharge boost
Trio of Towns is the latest game in Marvelous Entertainment’s Story of Seasons series, which is known as Bokujo Monogatari in Japan. The series was previously localized in western markets as Harvest Moon, which is celebrating its 20-year anniversary this year. The Natsume-published games under that name are now developed by a separate team, with Marvelous’s games coming to the West as Story of Seasons.
It’s also the most-funded game in Fig’s history, though the site only launched in 2015. Unlike Kickstarter and Indiegogo, Fig allows people to acquire equity, allowing them to share in a game’s success. At press time, Deadfire has raised $4.15 million from more than 31,600 backers.
It’s no surprise that Deadfire is also Fig’s most successful game in terms of equity funding; at press time, $2.14 million has come from “Fig Game Shares” and the remaining $2 million from traditional pledges.
If funding hits $4.25 million, Obsidian will add a “soulbound weapon,” which is one that is “infused with a personality that can speak to you throughout your adventure.”
Obsidian announced this week that Deadfire will have ships that players can use to travel throughout the sea, adding “open-world exploration and discovery” to the game.
“Your ship is a Dyrwoodan sloop called the Defiant, purchased for you by the Steward of Caed Nua, who has made the journey to help you (part of her, anyway) on your quest to hunt down Eothas, and is one of the first allies to join you on your adventure,” Obsidian said. “The ship acts as your mobile base of operations, carrying you and your comrades wherever you command. Companions will stay on-board while not in your party, and you can even go below decks to your captain’s quarters for rest and relaxation.”
“You can customize, upgrade, and add personal touches to the Defiant. This includes changing your sails, painting your hull, and flying flags to show your personal colors/faction allegiance,” the developer added. “You can also improve the performance of your cannons, sails, and hull, beyond just their cosmetic appearance.”
Deadfire builds on the mechanics of the previous game and promises to offer “truly living cities [and] more freedom to explore the open world.” You can read more about it here. A release is currently slated for the first quarter of 2018.
It’s always interesting to hear about movie casting ideas that didn’t come to be. We now know that New Line was initially looking at Lethal Weapon‘s Danny Glover to play Raiden in the 1995 Mortal Kombat movie, according to NetherRealm boss Ed Boon.
” They had some pretty wild suggestions for characters,” Boon told IGN about his discussions with New Line. “I remember them saying they wanted Danny Glover to be Raiden.”
The part ultimately went to Highlander actor Christopher Lambert.
The 1995 original Mortal Kombat from Paul W.S. Anderson made $70 million, while 1997 sequel Mortal Kombat: Annihilation did not do as well, with plans apparently scrapped for more installments. The series was eventually revived, with the Mortal Kombat: Legacy web series being the latest installment.